BestiaryGlossaryInfoSkillsStatsStatus EffectsSystem

Refreshing Winds

Refreshing Winds
Type: Boon passive
Job: Acolyte (F5)

  • INT +2, VIT +2.
  • Recovery +10%
  • Your Blessing now cures Heat.
  • Your Increase Agility now cures Chill.
  • Your Pneuma gains the following effects:
    • When cast within the radius of an existing Pneuma, overwrite it.
    • Lay down Sanctuary tiles, with an effectiveness equal to half your known Sanctuary level (minimum 1).
  • Your Cure gains the following effects:
    • SP cost +100% (*)
    • Cures Shock
    • Gives target +1 Sanatio stack

      [Recovery]
  • Increases the amount of healing you receive from skill effects.
  • Does not affect items or HP regeneration.

    [Sanctuary]
  • Priest skill that lays down healing tiles.
  • The tiles heal ally HP over time, or damage Fiends.

    [Sanatio]
  • Stacks up to 6 times.
  • Ticks 3 times, once every 0.8s.
  • Heal on each tick. Heal value is multiplied by stack count.
  • Search 'Sanatio' (case sensitive) in the Breaker Manual for more details.

[References]