Endure
Endure
Type: Weapon cast
Weapon: Any
Target: Self
Job: Swordsman (Skill scroll)
Max level: 10
SP cost: 10
Cast time: None
After cast delay: None
Cooldown: 10s
Duration: 7+(3*SkillLvl) seconds
- Prevents hit stun when attacked.
- Increases MDEF.
- Ends when Endure runs out of hits or the duration elapses.
Lv1: 5 Hits | MDEF +1
Lv2: 6 Hits | MDEF +2
Lv3: 6 Hits | MDEF +3
Lv4: 6 Hits | MDEF +4
Lv5: 6 Hits | MDEF +5
Lv6: 7 Hits | MDEF +6
Lv7: 7 Hits | MDEF +7
Lv8: 7 Hits | MDEF +8
Lv9: 7 Hits | MDEF +9
Lv10: 8 Hits | MDEF +10
[Just Endure] - You cannot perform a Just Endure by default, but some bonuses enable it.
- Heals, increases DEF, and briefly locks the Endure hit counter.
- Search 'Endure' (case sensitive) in the Breaker Manual for more details.
[References]