BestiaryGlossaryInfoSkillsStatsStatus EffectsSystem

Endure

Endure
Type: Weapon cast
Weapon: Any
Target: Self
Job: Swordsman (Skill scroll)
Max level: 10
SP cost: 10
Cast time: None
After cast delay: None
Cooldown: 10s
Duration: 7+(3*SkillLvl) seconds

  • Prevents hit stun when attacked.
  • Increases MDEF.
  • Ends when Endure runs out of hits or the duration elapses.

    Lv1: 5 Hits | MDEF +1
    Lv2: 6 Hits | MDEF +2
    Lv3: 6 Hits | MDEF +3
    Lv4: 6 Hits | MDEF +4
    Lv5: 6 Hits | MDEF +5
    Lv6: 7 Hits | MDEF +6
    Lv7: 7 Hits | MDEF +7
    Lv8: 7 Hits | MDEF +8
    Lv9: 7 Hits | MDEF +9
    Lv10: 8 Hits | MDEF +10

    [Just Endure]
  • You cannot perform a Just Endure by default, but some bonuses enable it.
  • Heals, increases DEF, and briefly locks the Endure hit counter.
  • Search 'Endure' (case sensitive) in the Breaker Manual for more details.

[References]