BestiaryGlossaryInfoSkillsStatsStatus EffectsSystem

Fire Wall

Fire Wall
Type: Magic
Target: Ground
Job: Magician (Skill scroll)
Max level: 10
SP cost: 40
Range: 9 cells
Element: Fire
Cast time: 2.00.65s
After cast delay: None
Duration: 5
14s
Active instances: 3

  • Place a Fire Wall at target location. When enemies run into it, they take 50% MATK fire damage and get knocked back 2 cells.
  • Fire Wall disappears when its hit counter is exhausted or duration elapses.

    Lv1: Hits 3 | Duration 5s | Cast time 2.00s
    Lv2: Hits 4 | Duration 6s | Cast time 1.85s
    Lv3: Hits 5 | Duration 7s | Cast time 1.70s
    Lv4: Hits 6 | Duration 8s | Cast time 1.55s
    Lv5: Hits 7 | Duration 9s | Cast time 1.40s
    Lv6: Hits 8 | Duration 10s | Cast time 1.25s
    Lv7: Hits 9 | Duration 11s | Cast time 1.10s
    Lv8: Hits 10 | Duration 12s | Cast time 0.95s
    Lv9: Hits 11 | Duration 13s | Cast time 0.80s
    Lv10: Hits 12 | Duration 14s | Cast time 0.65s

    [Bosses]
  • Against boss flagged monsters, Fire Wall's hit counter decreases twice as quickly.
  • Identifiable via a skull by their name.
  • Search 'Boss types' (case sensitive) in the Breaker Manual for more details.

    [Fire Wall cells]
  • Each Fire Wall is comprised of three independent Fire Wall cells, each with their own Hit counter & duration.