BestiaryGlossaryInfoSkillsStatsStatus EffectsSystem

Acid Terror

Acid Terror
Type: Weapon cast
Weapon: Any
Target: Enemy
Job: Alchemist (Skill scroll)
Max level: 5
SP cost: 25
Range: 9 cells
Element: Neutral
Cast time: 1s
After cast delay: 0.5s
Catalyst: 1x Acid Bottle
Invest cost: 1x Acid Bottle

  • Toss an Acid Bottle at an enemy to deal ATK damage and inflict Poison, Deadly Poison, and Bleed by chance.
  • Ignores flee, defenses, and Auto Guard.
  • ATK scaling increases by the target's soft def (+).
    • Ex. Target with 36 soft def adds +36% (+) ATK.
  • Damage is blocked by Pneuma, but status inflictions are not.
  • Triggers a Demonstration Explosion when thrown at an enemy in a Demonstration field.
  • Investing throws a second Acid Bottle, turning the skill into a 2x multihit that triggers all effects twice.
  • Gain 150x Acid Bottles when you learn this skill.

    Lv1: ATK 140% | Poison 10% | Bleed 2% Deadly Poison 3%
    Lv2: ATK 180% | Poison 20% | Bleed 4% Deadly Poison 6%
    Lv3: ATK 220% | Poison 30% | Bleed 6% Deadly Poison 9%
    Lv4: ATK 260% | Poison 40% | Bleed 8% Deadly Poison 12%
    Lv5: ATK 300% | Poison 50% | Bleed 10% Deadly Poison 15%

    [Demonstration Explosion]
  • A chemical reaction causes Demonstration to explode, dealing 500% of Demonstration's tick damage to all units in a 3x3 AoE.
  • Damage increases by +100% (*, unique) for each Poison, Bleed, or Heat on targets hit.
  • Caution: Demonstration Explosions make no distinction between friend and foe.