Magic Rod
Magic Rod
Type: Magic
Target: Self
Job: Sage (Skill scroll)
Max level: 5
SP cost: 1
Cast time: None
After cast delay: None
Cooldown: 53s
Duration: 0.41.2s
- Enter the Magic Rod state, awaiting an enemy's targeted magic skill.
- If you'd be hit by an enemy's targeted magic skill, Magic Rod activates to nullify it.
- Successful Magic Rods reset the cooldown and restore 25% of your max SP.
- By default, Magic Rod only activates when hit by a target skill that deals damage, with Spell Breaker and Dispel being two notable exceptions.
- When Magic Rod activates against a Spell Breaker or Dispel, it gains extra effects.
Lv1: Duration 0.4s | CD 5s
Lv2: Duration 0.6s | CD 5s
Lv3: Duration 0.8s | CD 4s
Lv4: Duration 1.0s | CD 4s
Lv5: Duration 1.2s | CD 3s
[Magic Rod state]
- When Magic Rod activates against a Spell Breaker or Dispel, it gains extra effects.
- You cannot attack or use skills.
- Movement cancels the Magic Rod state.
- By default, ground AoEs & units do not activate Magic Rod.
[Spell Breaker & Dispel effects] - When Magic Rod nullifies a Spell Breaker or Dispel, it restores +100% SP (*), grants 1x Dispel Guard, then Dispels the enemy.
[Dispel Guard] - Stacks up to 3 times.
- The next time you'd be Dispel'd or Soul Burned, consume a stack to prevent it.
[References]