BestiaryGlossaryInfoSkillsStatsStatus EffectsSystem

Increase Agility

Increase Agility
Type: Magic
Target: Unit
Job: Acolyte (Skill scroll)
Max level: 10
SP cost: 15+(3*SkillLvl)
HP cost: 15
Range: 9 cells
Cast time: 1s
After cast delay: 1s
Duration: 40+(20*SkillLvl) seconds

  • Increase move speed by +15% (unstackable, +5% stackable), ASPD, and AGI.
  • Removes Decrease Agility & Joint Ankle.

    Lv1: ASPD +0.3% | AGI +3
    Lv2: ASPD +0.4% | AGI +4
    Lv3: ASPD +0.5% | AGI +5
    Lv4: ASPD +0.6% | AGI +6
    Lv5: ASPD +0.7% | AGI +7
    Lv6: ASPD +0.8% | AGI +8
    Lv7: ASPD +0.9% | AGI +9
    Lv8: ASPD +1.0% | AGI +10
    Lv9: ASPD +1.1% | AGI +11
    Lv10: ASPD +1.2% | AGI +12

    [Move speed stacking]
  • Move Speed bonuses are capped at +50%.
  • Increase Agility's move speed has two components: the unstackable 15% piece, and the stackable 5% piece.
  • The unstackable piece takes effect if the target has less than +15% move speed before they gain Increase Agility.
  • The stackable piece takes effect as long as the unit is below the move speed cap.

[References]