Hit & Accuracy
Hit:
- Calculated against a defender's Flee to see if a physical attackl ands.
- Magic always hits.
- Crits always hit.
- Each base level gives you Hit +1.
- Each DEX gives you Hit +1.
Accuracy:
- Each point of accuracy gives a percent boost to your Hit.
- E.g. if you have 150 Hit, and an attack has +50 Accuracy, your total Hit is 225 (150+(150*0.5))
^77777[Notes]
Dodge Rate(%) = 100% - (Attacker Hit + 80 - Defender Flee)