Charge Arrow
Charge Arrow
Type: Physical attack
Weapon: Bow
Target: Enemy
Job: Archer (exclusive)
Max level: 1
SP cost: 35
Range: 9 cells
Element: Weapon
Charge time: 3s
Max charges: 5
After cast delay: None
Catalyst: 1x Arrow
- Charge up a powerful shot, dealing +100% ATK damage per charge.
- Hits all enemies in target's cell, splitting damage between them.
- Charge Arrow can Crit. Crits grant:
- Inflict Strike Mark +100%
- Knockback +2
- Each charge grants:
- ATK +100% (+)
- Knockback +1
- Full charges grant:
- Crit +100
- Splash damage +2 cells (3x3 AoE)
- Perfect Charges grant:
- ATK +150% (+) (250%/ea charge)
- Damage is no longer split between targets.
[Charge Arrow Shield]
- If an enemy is in the middle of a physical attack animation, you can negate damage from them by knocking them out of range with Charge Arrow.
[Charge skill] - While charging, you can press the skill key (or @halt/spacebar) to release the cast.
- Automatically releases when fully charged.
- Perform a Perfect Charge by doing a manual release right before a full charge.
- Unaffected by cast time bonuses.