BestiaryGlossaryInfoSkillsStatsStatus EffectsSystem

Charge Arrow

Charge Arrow
Type: Physical attack
Weapon: Bow
Target: Enemy
Job: Archer (exclusive)
Max level: 1
SP cost: 35
Range: 9 cells
Element: Weapon
Charge time: 3s
Max charges: 5
After cast delay: None
Catalyst: 1x Arrow

  • Charge up a powerful shot, dealing +100% ATK damage per charge.
  • Hits all enemies in target's cell, splitting damage between them.
  • Charge Arrow can Crit. Crits grant:
    • Inflict Strike Mark +100%
    • Knockback +2
  • Each charge grants:
    • ATK +100% (+)
    • Knockback +1
  • Full charges grant:
    • Crit +100
    • Splash damage +2 cells (3x3 AoE)
  • Perfect Charges grant:
    • ATK +150% (+) (250%/ea charge)
    • Damage is no longer split between targets.

      [Charge Arrow Shield]
  • If an enemy is in the middle of a physical attack animation, you can negate damage from them by knocking them out of range with Charge Arrow.

    [Charge skill]
  • While charging, you can press the skill key (or @halt/spacebar) to release the cast.
  • Automatically releases when fully charged.
  • Perform a Perfect Charge by doing a manual release right before a full charge.
  • Unaffected by cast time bonuses.