BestiaryGlossaryInfoSkillsStatsStatus EffectsSystem

Ankle Snare

Ankle Snare
Type: Misc
Subtype: Trap
Target: Ground
Job: Hunter (exclusive)
Max level: 5
SP cost: 12
Range: 3 (Placement), 1 (Activation)
Cast time: None
After cast delay: None
Cooldown: 4 seconds
Duration (trap): 50 seconds
Duration (snare): 4~12 seconds
Trap HP: 3500
Catalyst: 1 Trap

  • Deploy an Ankle Snare trap, snaring the first unit that steps into the trap's cell.
  • Snared units cannot move or receive most knockback effects.
  • Snare duration is reduced by target's AGI.

    Lv1: Snare duration 4s
    Lv2: Snare duration 6s
    Lv3: Snare duration 8s
    Lv4: Snare duration 10s
    Lv5: Snare duration 12s

    [Bosses]
  • Against boss flagged monsters, Ankle Snare's duration is reduced by 80%.
  • Identifiable via a skull by their name.
  • Search 'Boss types' (case sensitive) in the Breaker Manual for more details.

    [Trap]
  • Traps stay deployed for the placement duration, triggering when a unit steps inside its contact area.
  • Search 'Trap' (case sensitive) in the Breaker Manual for more details.