Close Confine
Close Confine
Type: Weapon cast
Weapon: Any
Target: Enemy
Job: Rogue (Skill scroll)
Max level: 3
SP cost: 25
Range: 1~3 cells
Cast time: None
After cast delay: None
Duration: 10s
- Grabs an enemy, preventing both you and them from moving for the duration.
- Skill range increases with skill level.
- Ends early if either unit activates skill based movement (e.g. Backsliding), forced movement (e.g. knocked back), or enters Hiding or Cloaking.
- Undispellable.
Lv1: Range 1
Lv2: Range 2
Lv3: Range 3
[Bosses] - Against boss flagged monsters, Close Confine gains a chance to fail and reduced duration.
- Success rate -50%
- Duration -50%
- Failed casts put Close Confine on a 1s cooldown.
- Search 'Boss types' (case sensitive) in the Breaker Manual for more details.