BestiaryGlossaryInfoSkillsStatsStatus EffectsSystem

Phalanx

Phalanx
Type: Magic
Weapon: Heavy shield or Sturdy weapon
Target: Self
Job: Swordsman (Boon active)
Max level: 3
SP cost: 63+(SkillLv*52)
Range: 25x25 AoE
Element: Holy
Charge time: 5s
Max charges: 5
After cast delay: 3.3s
Cooldown: 20s
Super armor: 100%

  • Charge up a defensive Phalanx.
  • Gain 1x Fortified stack after every charge.
  • Releases will consume 15% current HP for each charge, granting allies in range Faith Guard.
    • Faith Guard's HP scales with HP consumed and skill level.
  • Allies in range gain Damage Cut, dramatically reducing damage of the next hit received.
  • Perfect Charges gain the following effects:
    • Double your Fortified stacks.
    • Phalanx's cooldown becomes 0.

      Lv1: Damage Cut 50% | Faith Guard HP 150%
      Lv2: Damage Cut 70% | Faith Guard HP 300%
      Lv3: Damage Cut 90% | Faith Guard HP 450%

      [Damage Cut]
  • The next attack that hits you deals reduced damage.
  • Removes Lex Aeterna.

    [Faith Guard]
  • Barrier that blocks weapon & magic attacks.
  • DEF & MDEF +30%
  • The barrier rapidly degrades, losing 20% HP every 2 seconds.

    [Charge skill]
  • While charging, you can press the skill key (or @halt/spacebar) to release the cast.
  • Automatically releases when fully charged.
  • Perform a Perfect Charge by doing a manual release right before a full charge.
  • Unaffected by cast time bonuses.

[References]