Chill
Base duration: 40s
Boss duration: 20s
- Move speed -50%
- ASPD -15%
- Water resistance -5%
- Freeze resistance -50%
- SP regeneration is disabled.
[Resistances] - AGI +1% (+)/ea.
- LUK +0.1% (+)/ea.
- Chill duration is reduced by resistance.
[Removal] - Dispel
- Increase Agility (via Refreshing Winds boon)
[Stacking] - Fails when target already has Chill or Freeze.
- Ends target's Heat and Burning.
[Notes] - You can disable the Chill infliction sound effect with '@chillsfx', or through @config's Customize menu.
[References] - Freeze
- Refreshing Winds