BestiaryGlossaryInfoSkillsStatsStatus EffectsSystem

Heat

Base duration: 40s
Boss duration: 20s
Tick interval: 2s

  • Deals fixed damage per tick equal to 'Max MATK/2'.
  • Fire resistance -5%
  • Chill resistance +50% (+)
  • Freeze resistance +25% (+)
  • Can't kill.
  • HP regeneration is disabled.

    [Resistances]
  • VIT +0.5% (+)/ea.
  • INT +0.5% (+)/ea.
  • LUK +0.1% (+)/ea.

    [Removal]
  • Dispel
  • Blessing (via Refreshing Winds boon)

    [Stacking]
  • Fails when target already has Heat.
  • Ends target's Chill and Freeze.

    [Notes]
  • Fire property targets take no damage.
  • Each tick instead heals the unit for 25% of the tick damage.
  • This heal is nullified when another status effect that disables HP regeneration is applied.

    [References]
  • Burning
  • Refreshing Winds