Heat
Base duration: 40s
Boss duration: 20s
Tick interval: 2s
- Deals fixed damage per tick equal to 'Max MATK/2'.
- Fire resistance -5%
- Chill resistance +50% (+)
- Freeze resistance +25% (+)
- Can't kill.
- HP regeneration is disabled.
[Resistances] - VIT +0.5% (+)/ea.
- INT +0.5% (+)/ea.
- LUK +0.1% (+)/ea.
[Removal] - Dispel
- Blessing (via Refreshing Winds boon)
[Stacking] - Fails when target already has Heat.
- Ends target's Chill and Freeze.
[Notes] - Fire property targets take no damage.
- Each tick instead heals the unit for 25% of the tick damage.
- This heal is nullified when another status effect that disables HP regeneration is applied.
[References] - Burning
- Refreshing Winds